Pathfinder: Kingmaker Walkthrough and Guide, But what about Dragons!? Doesn't dazzle for himself, although does have enough for single-target intimidation should you need it and dreadful carnage once you get the ball rolling. In pursuit of their lofty goals, they adhere to ironclad laws of morality and discipline. Posted on February 13, 2021 pathfinder kingmaker scimitar vs longsword. Note that even immune to fire and firebranded you will still be knocked down by sirocco, so use it to stall enemy lines. Power attack is taken mostly for dreadful carnage access, but usually is not worth the loss of AB. I opted for wings to help the AC ramp. Race is not such a big deal imo as it could be either a redemption story or just an exception. Inquisitor✝✝ - Improved Critical > Fauchard, Inquisitor - Combat Reflexes // Seize the Moment, Inquisitor - Tandem Trip // Favored Enemy: Fey, Shield, Cure Wounds, True Strike, Enlarge Person, Restoration, +Stat Spells, Divine Favor, Remove Fear, Cure Wounds, Restoration, Remove Paralysis, Delay Poison (Communal), Resist Energy (Communal), AC from Cha through monk, Monk feats. Also some free true strikes are not wasted on us. It also says may use Plant or Travel domain. Remove fear, Cure Light wounds, Vanish, Mirror Image, Sense Vitals, Glitterdust. Paladin or warrior? I don't know if this is just a mistake, or something has changed since these builds were published. Hi nice guide. Tried the "Dex Scion" build for my main. Cha=24+8 (hat) +2 (ring) +2 (amulet) +4 (cognatogen) +2 (Elixir) = 42 (+16)Level 9 Heightened Sirocco DC=10 (base) +9 (spell level) +4 (foci) +16 (Cha) +1 (Ring) +3 (Rod) = 43DCSneak dice: 7d6+5d6 (Sense Vitals) = 12d6. We already drown in AB between our spells and smites. Level 12 is where game really starts to crumble. Yeah, Im kinda confused about the dex scion bloodline wording there. Pathfinder: Kingmaker – Jaethal Builds. Weapon Talents were skipped entirely. Best armor you can find. Your controller with some damage attached for late-game. we already want some Wis for the inquisitor spells and it would never reach anything approximating good AC. In the Aldori investigator build at level 9 we can't take Shatter Defenses because Dazzling Display is needed to take it, I suggest Combat Reflexes because we don't have a good Dex or the lv 10 in Aldori Defender feat to do opportunity attack when we are attacked. Use glaive till enlarge person spell from someone in your team is long enough to not be annoying. Ekundayo comes with big modifiers to STR and DEX. In this Build we will Multiclass a Rogue Knife Master, Monk and Fighter. I did add a note about Dreadful Carnage (thanks for that). Turn off fighting defensively while in beast form. So your tactics is hit em till you crit and then nuke wit whatever. 1. So we just sit there with 'gather power low' on and poke enemies to the face. cheers. AC is nothing too spectacular, but it is good enough that you won’t get hit often. If we get focused we will die flat-footed or not. The builds shown here are great in practice. Solid front-liner. Two-handed str monk with tolerable AC and Damage. 0 thumbs! Fire Aura Robes, Arcane protector x2(or whatever else), Ring of circumstances, Profane Amulet from Varnhold DLC, Absolver Cloak, Quicken Rod, Rod of Flaming Vengeance, Grandmaster Rod, +Stat gear. ?????? Now we go through a phase where we mainly poke things with a fiery sword and almost don't use trip. Turn off spellstrike when you don't use touch spells(which is going to be pretty much always past midgame) to get 1.5 damage mod. Strong all game long. Through a select, worthy few shines the power of the divine. Dragon Forms allow you to cast. Level 8 we finally get to fire. Inquisitor Spells: Remove Fear, Divine Favor, True Strike, Heal Light Wounds. You can borrow one from tartuccio and force him to use cantrips instead. Low Cha can be easily explained by big teeth and some feral habits that scare everyone around… Still, not what most DM’s would allow. Can’t be done as a merc. Shatter defenses is there to help us with AB penalty from power attack. Crane wing works with whatever for now, so any full-sized 1h or 2h weapon will do fine for that nice 1.5 str damage. Slayer build > level 9 cannot take shattered defenses as the pre requsites is 1.weapon focus 2.dazzling display and 3. bab 6. the Tripping Balls build lists Asmodeus and Trickery Domain, I don't see either as options. Would love someone casting Legendary proportions on him. Don’t be shy to use dazzling manually for control. Not exactly RP-friendly, mostly due to the race and alignment shift. Shambling mound is ok in a pinch. Good AB from different sources. Dazzling that works once a blue moon or d6 DoT that doesn't really matter.✝✝Hare would be a valid alternative, but initiative doesn’t really matter for this one. ✝ Or Blind Fight if you don't have an alchemist to give out Echolocation. Also Trip Vivesectionist you start a sentence but don't finish it. And you have virtually no control spells till Sirocco. I tried pretty hard to make it work on plate armor pally, but monk AC is just too much to compete with. Can be your Athletics character, Glaive early on, then best 2h weapon you can get, 2h Bastard Sword when you get it. Most of his gear is found and not from artisans, which is a bonus. Could've used armor instead of Monk goodies, but there is no point in it. Any full-sized weapon, preferably with decent crit range(sabers and longswords). Think that’s pretty much it. At level 6 we finally get to do what we were meant to: Keep things permanently tripped with bowling infusion. You should start shifting the moment you get leopard. That pretty much covers it. Won’t break any records in terms of AC or Damage, but is solid enough on both fronts. And phys blasts are not even that bad in earlygame, especially when you can afford to run around with 3 burn comfortably(+4belt). Is it possible to be like a half-tank? Grease and Web will help you solving early-game. General notes:You do want Alchemist in your party. Am I missing something? Sometimes, abilities are listed on the wrong level. Will be easy with Shatter. Thank you for this guide! Important Bard spell: Remove Fear, you won;t be able to cast for a long time. With dragon form it won’t hinder you, as you can cast Transformation to ramp up your AB by that time. When you get one amazing two-handed bastard sword from killing another barbarian in story mission - switch to that. It's not a huge problem, you just need to be a bit more aware. Thanks for the help. Lead blades wands are nice too. As reward for their righteousness, these holy champions are blessed with boons to aid them in t… become unstopable. Swap Double Slice and Improved then take Double Slice at 19. Draconic (fire) doesnt exist at least in the current stage of the game. Or when you get some nice two-hander you want to use. The guide includes topics such as defense over offense, dual wielding, weapon focus, direct damage spells, and healing in combat. I'm not the one to ask; InEffect could tell you. Bard that can actually dish out some decent damage. UMD is nice for shield wands, if you don’t have Alchemist in the party. You'd also need to get Jubi asap and take infusion first order of business on him, cause shield spell will do you some good. We don't need weapons. Lucky for us Shield wands/scrolls are not rare and we do have UMD. Orange: OK options, or useful opti… Since Thorn Body adds to every element once you get around 50 damage per hit. The rest doesn’t matter. Very simple and abusive build fit for unfair. Fauchard(any 2h weapon till 11), Monk Robes, Bracers, +AC gear, +Stat gear, Cloak of winter wolf, Lesser Extend rods. You also have Pounce with a smilodon form, and more than enough AC to take a charge, so you won’t waste time running around. All builds on this page have been generously provided with permission by, Question about the sorc DD build. 2-handed is standart damage dealer with 8/10 rated dps. Found some mistakes and had some questions over the last couple months. For Sylvan Sorcerer, why is level 9 spell specialization stinking cloud? Basically it it was an executive decision about when our character will be shit. +Stat Items, Inner Demon Rings, Opportunist’s Boots, Barbarian - Exotic Weapon Proficiency: Bastard Sword // Weapon Focus: Bastard Sword, Barbarian - Power Attack // Damage Reduction, Barbarian - Intimidating Prowess // Damage Reduction, Barbarian - Improved Critical: Bastard Sword, Fighter - Extra Rage Power: Damage Reduction // Cleaving Finish, Knowledge: Arcana 5, Mobility 3, Persuasion✝. ?83 If you take warrior two-handed sword, his damage will be significantly higher than that of Pala. From what I can tell it has no level variable effects which means specializing it it would not do anything. Easy Paladin tank build for Pathfinder: Kingmaker. Vivisectionist is taken for the extra 2d6 sneak attack and mutagen. When EK10 crits he can use 1 spell as a swift action. has seize the moment more for himself than his party(I tend to take it on everyone by 9) so they will give him even more attacks. Contents. Ah, I Imagine it is for the extra duration. Is it possible to take Display at 9 and Defenses at 13 (if that's what you'd recommend)? Stronger mile DD are warriors, barbarians and thieves, with a corresponding build of DD. Kamas tend to have other special effects on them.✝✝Can be Swapped for whatever you like better. Crane feats you technically could live without altogether, but early/mid-game AC ramp is important too. Mutagens. a question for that kinetist build? It's still a nice bit of damage, especially so against enemies you can smite, but don't be too hyped about it, especially on higher difficulties. You will have enough spells from leveling to grab everything you really need, but it’s nice to accelerate the process. 5/18/14/12/9/19 if not. Easy Paladin tank build for Pathfinder: Kingmaker. Use Gather Power to reduce the burn. Pretty straightforward. Looking through the feat I realized it has to be slashing graze that does it. Technically Frightful will do it for free once you get to level 8 spells. This is a combat character. Longsword, Fire Robes, Monk Robes(when you find them), +AC items, Opportunist's boots, Magus - Greater Spell Focus: Evocation Focus, Magus - Greater Weapon Focus: Longsword // Prescient Attack✝, Shocking Grasp, Shield, Grease, True Strike, Vanish, Reduce Person, Frigid Touch, Mirror Image, Web, Glitterdust, Scorching Ray, Haste, Displacement, Fireball, Vampiric Touch, Dragon's Breath, Dimension Door, Stoneskin, Greater Invisibility, Controlled Fireball, Fire Snake, Cloudkill, Vampiric Shadow Shield, Cone of Cold, Transformation, Sirocco, Hellfire Ray, Dispel Magic(Greater), Sense Vitals, Heroism (Greater), Geniekind, Icy Prison, Burning Arc, Angelic Aspect. We could've started with fire and all would be almost gucci, but unless we took precise shot we'd be stuck wasting half out time gathering and running. Travel domain is mechanically the best. The touch attacks from the wild hunt would tear a synthesist apart. Glad you're liking the builds in any case. Not insane, but pretty ok so long as you don’t compete with saint in damage olympics. Pretty low-maintenance build. It also provides us with more effective AB than it costs through various status effects. Pretty much needs a decent scimitar (which a plenty) and a mithral armor to function. Quicken spells serve dual purpose. Persuasion. I enjoy playing with the duellist. Will give you bane blade, so that's good. Turn off spellstrike if you are not spellstriking to get 1.5 str scaling. Pick him the moment you shift to LG Pick … What ac are we looking at for the dex scion? With Haste you can get up to 10 attacks per round with 7d6 sneak attached. Mobility and Athletics are a good choice due to no armor. The party paladin and warrior tank Valerie almost equal in combat capabilities, so playing a paladin is impractical. many of these builds have shaken related feats like shatter defenses, the companion builds too. 8 attacks/4 at max BAB with extra attack ki power. A lot depends on how you configure it at the start, if you do not choose templates. Can hit bosses due to Smite. Can be done as any race that has Str boost. Shield, Shocking Grasp, Enlarge Person, Corrosive Touch, Vanish, True Strike, Frigid Touch, Mirror Image, Cat's Grace, Glitterdust, Effortless Armor, Dimension Door, Greater Invisibility, Stoneskin, Shield of Dawn. Seize the Moment can't be replaced so easily - you decide. Proper druid centered on shape-shifting and tripping enemies. will still be good, but will be truly amazing when DLC to push us to 20 will come. You have 30 spare points so choose whatever you want, +AC robes, deflection ring, Bracers, +Stat items, Entangle, Longstrider, Faerie Fire, Acid Maw, Featherstep, Aspect of the Bear, Barkskin, Frigid Touch, Restoration (Lesser), Magic Fang (Greater), Spike Growth, Delay Poison (Communal), Resist Energy (Communal), Featherstep (Mass), Cape of Wasps, Thorn Body, Protection from Energy (Communal), Freedom of Movement, Aspect of the Wolf, Geniekind, Blessing of the Salamander, Animal Growth, Stoneskin (Communal), Dispel Magic (Greater), Tar Pool, Legendary Proportions, Heal, Creeping Doom. For the "Noble Assassin" build, it's impossible to take "Double Debilitation" at leve 17. Then you also get creeping doom that does roughly the same automatically - keeping one of those ready is a good idea. Don't get all too happy about composite blasts. The rest broadly falls into Barbarian hunter who assumed responsibility and some such. It's useful, especially with maxed out Charisma. AC items. Persuasion (Max), Perception (Max), Mobility 3. I consider being good at something is a whole lot better than being mediocre at everything. Hi, thank you for a great guide. I picked a bit of utility here and there, but it’s not even comparable to conjuration sorc in that regard. If I come across anything you are able to fix I'll let you know. With legendary proportions on doesn’t need Gyronna to reach 70AC for unfair. It doesn't even appear in the list of unavailable talents. Game plan is as such. Builds for Pathfinder Kingmaker made by Owlcat Games following D & D … We get most of our damage from STR stacking. All the classes are quite similar to the pen and paper version of Pathfinder, so if you've been rolling d20s with your friends for years you already know the basics of what to expect.. The idea is to do as many attacks with 2 Sai weapons in one round as possible. Transformation you don't 'need' for AB, but it's still more AC. Falcata (Lion’s claw), Magus - Chosen Weapon: Falcata✝ // Accomplished Sneak Attacker, Magus - Dazzling Display // Arcane Accuracy, Magus - Improved Critical: Falcata // Bane Blade, Magus - Weapon Specialization: Falcata // Greater Weapon Specialization: Falcata, Shield, Shocking Grasp, True Strike, Grease, Vanish, Corrosive Touch, Mirror Image, Glitterdust, Blur, Frigid Touch, Stat Spells, Greater Invisibility, Dimension Door, Stoneskin, Perception or Knowledge: World, Use magic Device (spare), Kukris from Nok-Nok Quests, Monk Robes, +Stat gear, +AC gear, Alkali Gloves, Rogue - Accomplished Sneak Attacker // Finesse Training: Kukri, Rogue - Outflank // Combat Trick > Improved Two-Weapon Fighting, Rogue - Weapon Focus: Kukri // Combat Trick > Dazzling display, Rogue - Shatter Defenses // Combat Trick > Improved Critical: Kukri, Alchemist - Greater Two-Weapon Fighting // Crippling Strike, Alchemist - Critical Focus // Combat Trick > Double Slice, Rogue - Staggering Critical // Double Debilitation, Persuasion or Athletics. IMHO, if it is in pati-the Inquisitor is also very good, I'm more paladin like. The Warhammer is a weapon in Pathfinder: Kingmaker. ✝Will require Delay Poison(Communal) from your cleric, but otherwise is a potent tool to kill enemies faster✝✝Or any other spell - you will use those slots for transformation anyways. Damage from Touch Spells, Ability to skip Crit in favor of keen weapon Arcane Weapon additional property. Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing, Slayer - Outflank // Menacing > Intimidating Prowess, Slayer - Improved Two-Weapon Fighting (+4 Dex item✝) // Menacing > Shatter Defenses, Bard - Greater Two-Weapon Fighting(+6 Dex item)* // Crippling Strikes, Dragon Disciple - Double Slice // Blindfight, Slayer - Accomplished Sneak Attacker // Menacing > Dreadful Carnage, Persuasion, Mobility 3, Athletics 1, Stealth 1, Monk - Dodge // Weapon Focus: Claw // Crane Style, Magic Fang, Acid Maw, Faerie Fire, Longstrider, Aspect of the Bear, Barkskin, Natural Rhythm, Cat’s Grace, Bull’s Strength, Magic Fang (Greater), Mirror Image, Spike Growth, Resist Energy (Communal), Thorn Body, Echolocation, Displacement, Protection from Energy (Communal), Aspect of the Wolf, Geniekind, Greater Invisibility, Summon Nature’s Ally VI, Cure Light Wounds (Mass), Vanish (4), Mirror Image (6), Displacement (8), Greater Invisibility (10), Heroism (Greater) (14), Mobility 4, Trickery (Max), Knowledge: Arcana 4, Persuasion 1. That said, for my money, the Crusader path for the Cleric is like a Paladin that out-Paladins Paladins. Found it. Hopefully the nest Pathfinder game does as well. Ranger. Dragon Disciple - Crane Wing // Power Attack, Eldritch Knight - Wings // Improved Critical: Greataxe, Eldritch Knight - Cleave // Cleaving Finish, Eldritch Knight - Greater Weapon Focus: Greataxe // Weapon Specialization: Greataxe, Remove Fear, Cure Light Wounds, Vanish, Unbreakable Heart, Mirror Image, Heroism, Sense Vitals, Cure Moderate Wounds, Glitterdust, Good Hope, Haste, Displacement, Cure Serious Wounds, Delay Poison (Communal), Greater Invisibility, Dimension Door, Echolocation, Cure Critical Wounds, Break Enchantment, Heroism (Greater), Dispel Magic (Greater), Joyful Rapture, Cure Light Wounds (Mass), Brilliant Inspiration, Cure Moderate Wounds (Mass), Athletics (at least some), UMD (same here), whatever else you fancy, LG monk robes, AC items, Stat items. Scorching ray is only any good from lvl8 for you. Basically it’s a flip side of a scion with more fightery approach to things. Will have about 70+AC and 40+ AB late-game in case you are interested. This build is current to November 5, 2019. Whatever you like. You can miss most things in the game and still be in a decent enough shape. Nervermind. Pathfinder: Kingmaker ... Paladin - Dodge : 2: Rogue : 3: ... You can't use a bastard sword two handed. Aldori Provides some extra Feats, AC and AB. Financial & Investment Info « Investor FeesInvestor Fees. But I fancy about a kinetic knight build. Nothing spectacular yet. It’s a tanky paladin you always wanted with good sustain and utility. But Aldori investigator is much weaker compared to Aldori Duellist. Keep a dagger on you in case you will need to burst something with Shocking Grasp. Weapon Specializations are skipped due to feat shortage. Considering you go unarmored you will need someone to cast mage armor on you or the 1st portion of the game. Wonder if you still use this. Buff. Heighten all your CC spells. Especially if you don't have someone with a lot of free time to dazzle. This build is current to November 19, 2019. Composite Longbow for these reasons is the best weapon for him since it adds STR modifier to damage and DEX modifier to attack roll. pathfinder kingmaker dragon disciple build Total AB Calculation 11BAB+17Str+2Perfection+12Natural Weapon Buffs-1Size-1Fighting Defensively+4Heroism=44AB self-buffed, 45 for claws.+3Bard song+2Sacred(Ecclesi)+1Haste=50(51)AB. What I do not understand is how can he cast spells? I chose early levels. Let me introduce you to Deadly Earth. Fire only with elemental / fire. Can anything be done to it. +4flanking=54(55) +2Abadar/nobility=56 +10-2Sacred Erastil/Community=64All 5 attacks are made at full BAB. Fire-breathing bears. That dreadful might not pop soon enough, but it’s there and will keep everything reasonably terrified of your existence. Shatter and arcane accuracy will take care of things. Quickened true strikes and vanishes are good, but rods can fill the role just as fine. Likes having an alchemist in the party for shield spell. Heaviest armor you can wear (Heart of Valor early, Mithral +5 late), Scimitar, +AC items, +Stat Items. Good option for a blind run. Pathfinder: Kingmaker has been released by Developer Owlcat Games and Publisher Deep Silver on PC. You can also trip things manually. Think I forgot to mention that with shatter defenses your melee attacks will almost always all hit. Sorcerer - Spell Focus: Conjuration, Greater Spell Focus: Conjuration, Sorcerer - Point-Blank Shot // Precise Shot, Sorcerer - Dazzling Display // Improved Initiative, Sorcerer - Greater Spell Focus: Evocation, Alchemist - Greater Elemental Focus: Electricity, Mage Armor, Grease, Magic Missile, Reduce Person, True Strike, Glitterdust, Mirror Image, Sense Vitals, Scorching Ray, Pernicious Poison, Stinking Cloud, Haste, Spiked Pit, Resist Energy (Communal), Animate Dead, Greater Invisibility, Dimension Door, Protection From Energy (Communal), Acidic Spray, Cloudkill, Vinetrap✝, Angelic Aspect, Echolocation, Chain Lighting, Heroism (Greater)✝✝, Chains of Light✝✝✝, Dispel Magic (Greater)✝, Legendary Proportions, Waves of Exahaustion, Firebrand, Changestaff✝, Stormbolts, Mindblank, Summon Nature's Ally VIII✝, Trickery, +anything your party lacks. ✝You can drop it by 2 and get 9 cha for more balanced stats that you want because reasons. Draconic / Fire compo is nothing I can chosse. What an amazing build. Pretty RP-friendly. In general in this phase of our life we are a lot more concerned with our AC than anything. I got confused as in the list only "Mage" was writen... Can you help me with the bloodline too? ✝Optional. Great in between of Cleric and Paladin. Self-sustainable Shield spell (will need 2 lesser extend rods). Cannot follow the reasoning behind this. Damage is not too shabby either. How you did this? Updates have been made to Melee Sorc, Noble Assassin, Aldori Investigator, Slayer, and AT Sorcerer for those interested. Has self-sustainable shield(with extend rods) and 60m mutagen that should be enough to clear most maps. ✝Put at 1 in persuasion at character creation, finish arcana and mobility, then persuasion again. There is no way for monk to contend with that. Max I can do 7/18/14/14/7/14. Wolf is not amazing, but it’s better than sitting around. Lore(nature) is okay as well. Doesn't matter, really.✝✝✝✝Optional. Crits on 15-20 for around 150 damage. I have several questions regarding the slayer build. Very abusive build. Pick dragon type according to enemy resistances. Monk weapons being rare doesn't help. +AC items. Also note that many colored items are also links to the Paizo SRD. Can longsword work with weapon finesse? Read the class description, everything is painted (if that's not enough, run the good old Neverwinter Nights 1, this game is similar in terms of classes and rules, there are descriptions of the classes are more detailed and extensive). I chose Kama because only decent Sai I found was agile. Hi, I like your guide style very much. Feyspeaker can learn mirror image, makes them more tanky than other druid. Some Persuasion and/or CMD bonuses would be welcome. And damage spells too if you need something on the level. I opted for beast shape to get you going sooner. Take Weapon Focus at 5, Shatter at 9 and wings at 11. you get enough saves from items and priest can give you cha saves anyway. Most enemies will never hit you unless you are paralyzed or otherwise denied dex/dodge bonus to armor. Your pet has Outflank for your melee team-mates. This is one of the few entries on this list where the base class is stronger than the … In your case, a Paladin with some Two-Handed Fighter levels tend to be the most common example spammed around. Monk Robes, Best Kama you can find, +AC Gear, +5 Bracers, +Dex/Con/Str items/buffs, +Wis Helmet (Crown when you get it), Bard - Combat trick > Weapon Focus: Kama✝ // Slashing Grace✝, Monk - Crane Riposte // Improved Initiative, Monk - Hammer the Gap // Improved Critical: Kama✝, Mobility 3, Knowledge: Arcana 5, Persuasion. You get at least some of it back. Metamagic Rods, Sorcerer - Spell Focus: Evocation, Greater Spell Focus: Evocation, Spell Specialization, Sorcerer - Weapon focus: Touch/bite/claw✝✝✝, Sorcerer - Shatter Defenses // Blind Fight✝, Burning Hands, Shield, Mage Armor✝, Vanish, Enlarge Person, True Strike, Burning Arc, Mirror Image, Glitterdust, Sense Vitals, Web✝✝, Fireball, Displacement. Aasimar is still numerically superior and doesn't need to turn on Fighting Defensively to get his bonuses. Earth or Fire Wall+Bowling depending how much time you have to spare. So here it is, non-minmaxed build for a change. Woudn't be a regular druid better in Wild shape? We’re mostly a tanky boy with a pet for now. Chirurgeon. Dog is taken for teh trips and 15 base STR. I prefer endgame swords to scimitars, but they are roughly equal. Totally is not your healer. Don’t jump on greataxes just because you’ve got a feat. Is not mandatory, but is nice to have. Things are not free in life, though. Borrow Tartuccio’s Crossbow for a bit. Stacks AC high. Gather power+bowling+magma eruption is both damage and control - slightly burning yourself for it is not that bad of a price to pay. We gain our first form roughly at the same time we get to A2 and start finding arcane protectors(and as our lame AB finally catches up to us). Monk - Weapon Focus: Quarterstaff // Dodge, Fighter - Combat Reflexes // Intimidating Prowess, Fighter - Weapon Specialization: Quarterstaff // Improved Critical: Quarterstaff. Wait till you get a decent one. Dragonkind III (Heightened) lvl 9, Mobility 3, Trickery Max, Persuasion (max), Perception (max), Stealth 1, Use Magic Device (spare), Monk Robes, best Elven Curve Blade you can find, +Stat Items, +AC items, Rogue - Finesse Training: Elven Curve Blade, Eldritch Knight - Improved Critical: Elven Curve Blade, Eldritch Knight - Greater Weapon Focus: Elven Curve Blade, Eldritch Knight - Weapon Specialization: Elven Curve Blade, Color Spray✝, Mage Armor✝, Shield✝✝, Enlarge Person✝✝, Reduce Person✝✝, True Strike, Vanish✝✝, Shocking Grasp, Mirror Image, Web✝, Glitterdust, Sense Vitals, Scorching Ray✝✝, +Stat Spells, Displacement, Haste✝✝, Heroism, Vampiric Touch, Resist energy (Communal)✝✝, Dispel Magic, Animate Dead, Greater Invisibility, Dimension Door, Protection from Energy (Communal), Transformation, Heroism (Greater), Dispel Magic (Greater), Elemental Assessor, Mobility 3, Knowledge: Arcana 5, Persuasion (Max), Greataxe (Vanquisher), Monk Robes, +Stat gear, Absolver cloak, Ring of Circumstances, Dreamer ring, Opportunist’s boots, Armor Bracers, Quicken Rod, Wind Breath or Riversong Amulet, Monk - Martial Weapons // Dodge // Crane Wing, Dragon Disciple - Outflank // Power Attack, Eldritch Knight - Improved Critical: Greataxe, Eldritch Knight - Greater Weapon Focus: Greataxe, Shield, True Strike, Enlarge Person, Corrosive Touch, Magic Missile, Haste, Rage, Resist Energy(Communal), Vampiric Touch, Greater Invisibility, Animate Dead, Dimension Door, Protection From Energy (Communal), Legendary Proportions, Waves of Exhaustion, Firebrand. 3 of those at max BAB. Don't remember if you get one in the starting kit. If you finish the prologue in 30 days - you will get enchanted dueling sword as a reward. Oct 22nd, 2018. ?83 The paladin is a defender, so he more fits the role of tank, not DD. The rest hardly matters. I'll list the ones I found when I have a bit more time. ✝Can go for 5/19/14/13/8/18 or 5/19/14/14/7/18 for more min-maxing. Now why I settled on this one is because real way you stack damage in this game is sneak attack and elemental dice(See: Elven Arcane Warrior or What about Dragons!?). That’s about it. Scimitars have nice synergy with magus, so here we go. ?????? ✝If you have Varnhold DLC. Extra attack per round goes a long way. From level 5 you switch to longsword for life. The game is about as trustworthy as your average ex. Alternatively, you can go for Fauchards. Has CC effects for every save, Attack the lowest. the linzi builds here dont go for dirge of doom and im using valerie as a normal tank, not a bard. Also smite evil targets have no DR for you so that’s a bonus as well. will cost you skill points. General plan when you get there is as such: decide if you want to murder them in melee or with spells/breath weapon. Your damage will be more than fine as well. Paladins can both participate in battle and aid companions by healing them. 19/14/14/10/11/7 and no Persuasion for those. "Paladins serve as beacons for their allies within the chaos of battle. I'm looking at the Dex Scion. Pathfinder Kingmaker Builds: Thousand Stabs. The harsh reality is you are 2 levels behind a wizard in spell progression (just 1 behind Wiz/AT, though). That comes after Shatter Defenses. 10m is enough per rest usually if you don’t spend much time idling. It says 5 sorc 14 DD but on the level up guide its 15 sorc 4 DD im confused. Pretty much the same total control but in huge AoE. Rod Of flaming Vengeance Equipped, Grandmaster rod Activated: 240 (base) +42 (average sneak damage) +32 (bloodline 20+12) = 314 AoE Fire Damage. Q2DM1 (the edge) remake: The drowning edge (Quake 2), Ping 350 with excellent Internet (Call of Duty: Warzone), save and multiplayer (Assassin's Creed 4: Black Flag), Discussion of the game and questions on its passage (Brigade E5: New Jagged Union), Star Wars Universe Name Generator (Star Wars: Knights of the Old Republic 2 - The Sith Lords), (Rus) AI can use any spell (+ Incarnate tweak) (Divinity: Original Sin 2), Applying textures to others in specific places, crashes (The Elder Scrolls 5: Skyrim), Bug; ((Call of Duty: Modern Warfare (2019)), Progress crashes when switching from one computer to another (Genshin Impact), Photo Sharing [Event: \ "Five Shades of Fortune \"] (Genshin Impact), Screen flickering (Immortals: Fenyx Rising). It'll be fine. ✝*Get Accomplished if you didn't find +4 item yet. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods.
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